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what is this stack trace and what dose it do?


# An unexpected error has been detected by Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x67f4517e, pid=3184, tid=1424
#
# Java VM: Java HotSpot(TM) Client VM (11.3-b02 mixed mode, sharing windows-x86)
# Problematic frame:
# C [OPENGL32.dll+0x517e]
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#

————— T H R E A D —————

Current thread (0x046a9400): JavaThread “thread applet-loader.class-1″ [_thread_in_native, id=1424, stack(0x05450000,0x054a0000)]

siginfo: ExceptionCode=0xc0000005, reading address 0x0000051c

Registers:
EAX=0x7ffa3000, EBX=0x28a2db20, ECX=0x2250f784, EDX=0×00000000
ESP=0x0549f798, EBP=0x0549f7a8, ESI=0x28a2db20, EDI=0x046a9400
EIP=0x67f4517e, EFLAGS=0×00010202

Top of Stack: (sp=0x0549f798)
0x0549f798: 07d93023 00000001 2250f784 2250f784
0x0549f7a8: 0549f7f4 02149cf1 046a9514 0549f810
0x0549f7b8: 00000001 0549f808 00000000 046a9400
0x0549f7c8: 2250f778 6d8084b6 00000001 0549f7d4
0x0549f7d8: 00000000 0549f810 28a31ad8 00000000
0x0549f7e8: 28a2db20 00000000 0549f804 0549f834
0x0549f7f8: 02142da1 00000000 02148179 00000000
0x0549f808: 2250f778 00000001 23dcf970 0549f814

Instructions: (pc=0x67f4517e)
0x67f4516e: 43 fe 67 40 73 10 8b c2 03 15 58 b9 fe 67 8b 12
0x67f4517e: ff a2 1c 05 00 00 ff 35 fc 43 fe 67 ff 15 e0 11

Stack: [0x05450000,0x054a0000], sp=0x0549f798, free space=317k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [OPENGL32.dll+0x517e]
j jaggl.opengl.glDeleteTextures1(ILjava/lang/Object;I)V+0
j jaggl.opengl.glDeleteTextures(I[II)V+6
j ig.e()V+25
j aa.a(I)V+4
j gi.k()V+11
j client.a(B)V+14
j ue.a(IZ)V+78
j ue.destroy()V+47
j loader.destroy()V+26
j sun.plugin2.applet.Plugin2Manager$AppletExecutionRunnable.run()V+1442
j java.lang.Thread.run()V+11
v ~StubRoutines::call_stub

Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j jaggl.opengl.glDeleteTextures1(ILjava/lang/Object;I)V+0
j jaggl.opengl.glDeleteTextures(I[II)V+6
j ig.e()V+25
j aa.a(I)V+4
j gi.k()V+11
j client.a(B)V+14
j ue.a(IZ)V+78
j ue.destroy()V+47
j loader.destroy()V+26
j sun.plugin2.applet.Plugin2Manager$AppletExecutionRunnable.run()V+1442
j java.lang.Thread.run()V+11
v ~StubRoutines::call_stub

--------------- P R O C E S S ---------------

Java Threads: ( => current thread )
0x046ad800 JavaThread "Thread-21" [_thread_blocked, id=5672, stack(0x05be0000,0x05c30000)]
0x046abc00 JavaThread “Timer-2″ [_thread_blocked, id=2688, stack(0x05b40000,0x05b90000)]
0x046acc00 JavaThread “Thread-16″ daemon [_thread_blocked, id=3288, stack(0x07c20000,0x07c70000)]
0x046ac800 JavaThread “Thread-15″ daemon [_thread_in_Java, id=5532, stack(0x069a0000,0x069f0000)]
0x046ac000 JavaThread “Java Sound Event Dispatcher” daemon [_thread_blocked, id=4100, stack(0x06870000,0x068c0000)]
0x046ab800 JavaThread “Thread-12″ daemon [_thread_blocked, id=5128, stack(0x05590000,0x055e0000)]
0x046a9800 JavaThread “Thread-11″ daemon [_thread_in_native, id=3284, stack(0x04870000,0x048c0000)]
0x046aac00 JavaThread “Thread-10″ daemon [_thread_blocked, id=5140, stack(0x055e0000,0x05630000)]
=>0x046a9400 JavaThread “thread applet-loader.class-1″ [_thread_in_native, id=1424, stack(0x05450000,0x054a0000)]
0x046a8c00 JavaThread “Browser Side Object Cleanup Thread” [_thread_blocked, id=5060, stack(0x05400000,0x05450000)]
0x046a8800 JavaThread “Windows Tray Icon Thread” [_thread_in_native, id=4248, stack(0x05310000,0x05360000)]
0x046a8400 JavaThread “CacheCleanUpThread” daemon [_thread_blocked, id=3628, stack(0x052c0000,0x05310000)]
0x0469f000 JavaThread “CacheMemoryCleanUpThread” daemon [_thread_blocked, id=6068, stack(0x05270000,0x052c0000)]
0x04697c00 JavaThread “Java Plug-In Heartbeat Thread” [_thread_blocked, id=1016, stack(0x04fb0000,0x05000000)]
0x0468f800 JavaThread “AWT-EventQueue-0″ [_thread_blocked, id=4712, stack(0x04f10000,0x04f60000)]
0x0468b000 JavaThread “AWT-Windows” daemon [_thread_in_native, id=3892, stack(0x04ec0000,0x04f10000)]
0x0468ac00 JavaThread “AWT-Shutdown” [_thread_blocked, id=836, stack(0x04e70000,0x04ec0000)]
0×04687400 JavaThread “Java2D Disposer” daemon [_thread_blocked, id=5408, stack(0x04dc0000,0x04e10000)]
0×04684000 JavaThread “Java Plug-In Pipe Worker Thread (Client-Side)” daemon [_thread_in_native, id=5212, stack(0x048c0000,0x04910000)]
0x00aae800 JavaThread “traceMsgQueueThread” daemon [_thread_blocked, id=1060, stack(0x044e0000,0x04530000)]
0x00aaa800 JavaThread “Timer-0″ [_thread_blocked, id=1256, stack(0x04490000,0x044e0000)]
0x009f5800 JavaThread “Low Memory Detector” daemon [_thread_blocked, id=3392, stack(0x041e0000,0x04230000)]
0x009ef400 Java

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One Response

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  1. Mercuri says

    It’s kind of hard to explain unless you know a lot about programming, but basically when a program is running the code is a series of instructions that just get run by the processor. Different events lead to other events and more than one thing could be happening at the same time (hypotetically speaking). When the program “crashes”, it tries to tell the programmer what kind of things were going on at the time of the crash so an experience programmer could see exactly what caused the crash (and in turn, fix the problem). Of course, without any kind of source code and without a proper symbols table, this stack trace doesn’t really do much.

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